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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote in message
news:4690cf3a$1@news.povray.org...
>
> "St." <dot### [at] dot com> schreef in bericht news:4690a1d1$1@news.povray.org...
>>
>> Yes! I had exactly that on my Romayne character, (where his arm goes
>> behind his back). The only answer I could come up with was to delete a
>> lot of verts, and well, it worked in the end I think.
>>
>
> In other words, this would be equivalent to smoothing the mesh, after the
> simulation, wouldn't it?
Hmm, well, no, there was no smoothing involved, just the manipulation
and deletion of verts in Wings (on his shirt), until it looked good.
~Steve~
>
> Thomas
>
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